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 How to play Noldor - WOTJ - Screens

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AddisonSmith



Posts: 18
Join date: 2008-11-16

PostSubject: How to play Noldor - WOTJ - Screens   Sun Apr 26, 2009 5:22 am

Still editing

Screens near the bottom

This can be done in versions V1, V2, V3, V3B, V4, V4B, 5A, 5B, 6A, 6B

I'm eating noodles and afking in these screens.
Basically, this is only being played by two people.
http://img8.imageshack.us/img8/9784/brokencircles.jpg
The broken circles indicate that I am not using them and that the units are under mutually shared control. If I were to click on any of those units, it would show up as two circles around a unit.
The groups should always be Blue taking Fingolfin, Fingon, Hurin, and giving Tuor(Starts as Blue) and Huor to teal. ( Orodreth shouldn't be swapped to Blue until priority changes for V6C if there is one )

Fingolfin, Fingon, Glorfindel, Thorondor should be in Group 2. Group 3 for spare eagles or all 3 eagles. Blue groups Galadriel in group 0 ( but not to add her to the hero group of Blue ).

For Blue's group
Fingolfin: Wave/Heal/Wave/Heal/Wave/Heal/Ulti/3xStab
Fingon: Wave/Heal/Wave/Heal/Wave/Heal/Aura/Aura/Aura/Ulti ( Ulti isn't necessary since Beor can do just the same and he's a demi )
Glorfindel: Wave/Heal/Wave/Heal/Wave/Heal/Ulti/3xPassive
Turgon: Chain Lightning/Aura/(Aura or CL)/(Aura or CL)/(Aura or CL)/Ulti/(Aura or CL)/3xDamagelessSlam ( Ulti summons a unit with forked lightning and Wave, so add this Summon unit into Group 2 )
Ecthelion: Slam/Nova/Slam/Nova/Slam/Nova/Ulti/3xPassive
Hurin: Stomp/(Summon or Passive)/Stomp/(Summon or Passive)/Stomp/Ulti/(Summon or Passive)/(Summon or Passive)/(Summon or Passive)/(Summon or Passive)

Teal would have all the range stuns and Finrod ( Heal ) while Blue would have all the AoE spells ( Waves, Chain lightning, Frostnova, Slam, Sunder, Roar, RootsVsDemi ). Blue also has 3 of the 4 healer heroes.
Everyone in Teal's group is expendable and can be called upon by Blue to suicide at any time for Blue to live if needed.
Blue follows Teal to bird and protect Teal with AoE spells while Teal runs in.

If you want to play Noldor like this, you'll have to pick your AoE spells at level one with Finrod being the only one with heal. Unless you intend to give Evil control of the map as soon as the game starts. You will also lose the ability to initiate the first few battles, especially in V5 and V5 due to the buffs Evil gained while Noldor has not changed.

//Maglor - Maleus
http://img25.imageshack.us/img25/7914/maglor001.jpg Net, Stun, Root,

http://img25.imageshack.us/img25/382/maglor002.jpg // Being stunned, disabled, slammed, and stomped

http://img13.imageshack.us/img13/7290/maglor003.jpg // Poison, 10x Kamehameha finish

http://img13.imageshack.us/img13/1079/maglor004.jpg // Dead Maleus

//Celegorm

http://img211.imageshack.us/img211/1053/celegorm001.jpg // Net in mid-flight

http://img25.imageshack.us/img25/4527/celegorm002.jpg // Net, Chain Lightning

http://img25.imageshack.us/img25/3717/celegorm003.jpg // Slam, Nova, Stomp

http://img301.imageshack.us/img301/1699/celegorm004.jpg // 10x Kamehameha finish

//Curufin

http://img301.imageshack.us/img301/8248/curufin001.jpg // Stunned

http://img9.imageshack.us/img9/2778/curufin002.jpg // Slam, Stomp, Nova

http://img9.imageshack.us/img9/9867/curufin003.jpg // Waves fired

http://img9.imageshack.us/img9/6144/curufin004.jpg // Net, Stun, Silence, Slam, Thunderclap, Cold Star, Shockwave, Crushing Wave,
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